Scattered is a narrative game about a squirrel trying to find its way back home after being suddenly displaced. It explores themes of loss, resilience, and rebuilding—both in nature and in ourselves. Built in Unity with 3D models made in Blender, the game reflects my love for storytelling, design, and of course, squirrels. It’s a personal project about finding connection and moving forward, even when things feel scattered.
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of a first time game developer...
trying my very best to figure out Unity
the casualities and the stolen
putting it all together