Scattered

GAME DESIGN - 3D MODELING/ANIMATION - UX/UI DESIGN

Scattered is a narrative game about a squirrel trying to find its way back home after being suddenly displaced. It explores themes of loss, resilience, and rebuilding—both in nature and in ourselves. Built in Unity with 3D models made in Blender, the game reflects my love for storytelling, design, and of course, squirrels. It’s a personal project about finding connection and moving forward, even when things feel scattered.

WATCH GAMEPLAY

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The Process

of a first time game developer...

Video Diary

trying my very best to figure out Unity

3D Printing

the casualities and the stolen

Installation

putting it all together

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Full Gameplay

Programs Used

BLENDER - UNITY - ADOBE ILLUSTRATOR - ADOBE PHOTOSHOP
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